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Dynamics
Blade3D provides a simple rigid body dynamics simulator to help bring additional life to your scene. Simulated properties include position and rotation, linear and angular momentum, friction and damping. Static forces such as gravity and collision geometry can easily be specified at the scene level.
To add collision detection you can use the Blade3D graph editor to connect geometric primitives such as plane, sphere, terrain, bsp map and other scene items as inputs to the collision system. This allows you to have tight control over the physics of the scene with a few simple steps.
To add collision detection you can use the Blade3D graph editor to connect geometric primitives such as plane, sphere, terrain, bsp map and other scene items as inputs to the collision system. This allows you to have tight control over the physics of the scene with a few simple steps.
Latest page update: made by Behnaz
, Jun 7 2007, 3:20 PM EDT
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